I had this idea which can be based on ESI Knife by David Davaham.
Here is some main features I have planned for it.
All features from ESI Knife, including character information viewing, sharing and management.
Improved character information view. (Bug fixes and additions compared to ESI Knife).
Recomendations for skills to train, based on skill presets that user can select. e.g. PvP, PvE, Industry and Exploration.
Qualifications for Pilots, e.g. on Gunnery or Missiles.
Qualifications can be as detailed as possible, there can be sub groups like Sniping, Close Range(Brawling), Hybrid Turrets etc.
Maybe even sub groups for that, like Blasters, Railguns and so on.
Give as much information for new players as possible, who doesn't know much about the game yet.
Explain why skills are important for something, like what skills you need for the certain modules.
Maybe explain why certain modules are crucial for some type of fits and tactics too.